player_segment Struct Reference
[General-purpose message structures.]

#include <player.h>

List of all members.


Detailed Description

A line segment, used to construct vector-based maps.


Public Attributes

float x0
 Endpoints [m].
float y0
 Endpoints [m].
float x1
 Endpoints [m].
float y1
 Endpoints [m].

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45