player_map_data_vector Struct Reference
#include <player.h>
Detailed Description
Request/reply: get vector map.A vector map is represented as line segments. To retrieve the vector map, send a null PLAYER_MAP_REQ_GET_VECTOR request.
Public Attributes | |
| float | minx |
| The minimum and maximum coordinates of all the line segments [meters]. | |
| float | maxx |
| The minimum and maximum coordinates of all the line segments [meters]. | |
| float | miny |
| The minimum and maximum coordinates of all the line segments [meters]. | |
| float | maxy |
| The minimum and maximum coordinates of all the line segments [meters]. | |
| uint32_t | segments_count |
| The number of line segments. | |
| player_segment_t | segments [PLAYER_MAP_MAX_SEGMENTS] |
| Line segments. | |
The documentation for this struct was generated from the following file:
