player_color Struct Reference
[General-purpose message structures.]

#include <player.h>

List of all members.


Detailed Description

A color descriptor.


Public Attributes

uint8_t alpha
 Alpha (transparency) channel.
uint8_t red
 Red color channel.
uint8_t green
 Green color channel.
uint8_t blue
 Blue color channel.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45