Core functionality
[libplayerc++]


Detailed Description

Device-independent components.

The core of libplayerc++ is based around the PlayerClient and ClientProxy.


Classes

class  PlayerCc::PlayerClient
 The PlayerClient is used for communicating with the player server. More...
class  PlayerCc::ClientProxy
 The client proxy base class. More...
class  PlayerCc::PlayerError
 The C++ exception class. More...

Functions

const int PlayerCc::PLAYER_PORTNUM (6665)
 The default port number for PlayerClient.
const std::string PlayerCc::PLAYER_HOSTNAME ("localhost")
 The default hostname for PlayerClient.

Last updated 12 September 2005 21:38:45