Core functionality
[libplayerc++]
Detailed Description
Device-independent components.
The core of libplayerc++ is based around the PlayerClient
and ClientProxy
.
Classes | |
class | PlayerCc::PlayerClient |
The PlayerClient is used for communicating with the player server. More... | |
class | PlayerCc::ClientProxy |
The client proxy base class. More... | |
class | PlayerCc::PlayerError |
The C++ exception class. More... | |
Functions | |
const int | PlayerCc::PLAYER_PORTNUM (6665) |
The default port number for PlayerClient. | |
const std::string | PlayerCc::PLAYER_HOSTNAME ("localhost") |
The default hostname for PlayerClient. |