libplayerc++
[Client Libraries]
Detailed Description
A C++ client library for the player server.The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.
Be sure to see this example.
Modules | |
| Utility and error-handling functions | |
| Helper functions when using the library. | |
| Core functionality | |
| Device-independent components. | |
| Proxies | |
| A proxy class is associated with each kind of device. | |
| libplayerc++ example | |
| An example of using libplayerc++. | |
| Signals & multithreading | |
| Boost signal and thread support. | |
