libplayerc++
[Client Libraries]


Detailed Description

A C++ client library for the player server.

The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.

Be sure to see this example.


Modules

 Utility and error-handling functions
 Helper functions when using the library.
 Core functionality
 Device-independent components.
 Proxies
 A proxy class is associated with each kind of device.
 libplayerc++ example
 An example of using libplayerc++.
 Signals & multithreading
 Boost signal and thread support.

Last updated 12 September 2005 21:38:45