player_simulation_pose2d_req Struct Reference
#include <player.h>
Detailed Description
Request/reply: get/set 2D pose of a named simulation object.To retrieve the pose of an object in a simulator, send a null PLAYER_SIMULATION_REQ_GET_POSE2D request. To set the pose of an object in a simulator, send a PLAYER_SIMULATION_REQ_SET_POSE2D request (response will be null).
Public Attributes | |
uint32_t | name_count |
Length of name. | |
char | name [PLAYER_SIMULATION_IDENTIFIER_MAXLEN] |
the identifier of the object we want to locate | |
player_pose_t | pose |
the desired pose in (m, m, rad) |
The documentation for this struct was generated from the following file: