player_simulation_pose2d_req Struct Reference

#include <player.h>

List of all members.


Detailed Description

Request/reply: get/set 2D pose of a named simulation object.

To retrieve the pose of an object in a simulator, send a null PLAYER_SIMULATION_REQ_GET_POSE2D request. To set the pose of an object in a simulator, send a PLAYER_SIMULATION_REQ_SET_POSE2D request (response will be null).


Public Attributes

uint32_t name_count
 Length of name.
char name [PLAYER_SIMULATION_IDENTIFIER_MAXLEN]
 the identifier of the object we want to locate
player_pose_t pose
 the desired pose in (m, m, rad)

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45