player_planner_data Struct Reference
#include <player.h>
Detailed Description
Data: state (PLAYER_PLANNER_DATA_STATE).
The planner interface reports the current execution state of the planner.
Public Attributes | |
| uint8_t | valid |
| Did the planner find a valid path? | |
| uint8_t | done |
| Have we arrived at the goal? | |
| player_pose_t | pos |
| Current location (m,m,rad). | |
| player_pose_t | goal |
| Goal location (m,m,rad). | |
| player_pose_t | waypoint |
| Current waypoint location (m,m,rad). | |
| int32_t | waypoint_idx |
| Current waypoint index (handy if you already have the list of waypoints). | |
| uint32_t | waypoints_count |
| Number of waypoints in the plan. | |
Member Data Documentation
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Current waypoint index (handy if you already have the list of waypoints). May be negative if there's no plan, or if the plan is done |
The documentation for this struct was generated from the following file:
