player_log_set_write_state Struct Reference
#include <player.h>
Detailed Description
Request/reply: Set write state.To start or stop data logging, send a PLAYER_LOG_REQ_SET_WRITE_STATE request. Null response.
Public Attributes | |
uint8_t | state |
State: FALSE=disabled, TRUE=enabled. |
The documentation for this struct was generated from the following file: