player_log_set_filename Struct Reference
#include <player.h>
Detailed Description
Request/reply: Set filename.To set the name of the file to write to when logging, send a PLAYER_LOG_REQ_SET_FILENAME request. Null response.
Public Attributes | |
uint32_t | filename_count |
Length of filename. | |
char | filename [256] |
Filename; max 255 chars + terminating NULL. |
The documentation for this struct was generated from the following file: