player_limb_speed_req Struct Reference

#include <player.h>

List of all members.


Detailed Description

Request/reply: Speed.

Set the speed of the end effector for all subsequent movements by sending a PLAYER_LIMB_SPEED_REQ request. Null response.


Public Attributes

float speed
 Speed setting in m/s.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45