player_limb_data Struct Reference
#include <player.h>
Detailed Description
Data: state (PLAYER_LIMB_DATA).The limb data packet.
Public Attributes | |
player_point_3d_t | position |
The position of the end effector. | |
player_point_3d_t | approach |
The approach vector of the end effector. | |
player_point_3d_t | orientation |
The orientation vector of the end effector (a vector in a predefined direction on the end effector, generally from fingertip to fingertip). | |
uint8_t | state |
The state of the limb. |
The documentation for this struct was generated from the following file: