player_device_datamode_req Struct Reference
#include <player.h>
Detailed Description
Configuration request: Change data delivery mode.
The Player server supports two data modes, described above. By default, the server operates in PLAYER_DATAMODE_PUSH
mode. To switch to a different mode send a request with the format given below. The server's reply will be a zero-length acknowledgement.
Public Attributes | |
uint8_t | mode |
The requested mode. |
The documentation for this struct was generated from the following file: