player_actarray_actuatorgeom Struct Reference
#include <player.h>
Detailed Description
Actuator geometry.
Public Attributes | |
| uint8_t | type |
| The type of the actuator - linear or rotary. | |
| float | min |
| The range of motion of the actuator, in m or rad depending on the type. | |
| float | centre |
| The range of motion of the actuator, in m or rad depending on the type. | |
| float | max |
| The range of motion of the actuator, in m or rad depending on the type. | |
| float | home |
| The range of motion of the actuator, in m or rad depending on the type. | |
| float | config_speed |
| The configured speed setting of the actuator - different from current speed. | |
| uint8_t | hasbrakes |
| If the actuator has brakes or not. | |
The documentation for this struct was generated from the following file:
