wifi
[Device proxies]


Detailed Description

The wifi proxy is used to query the state of a wireless network.

It returns information such as the link quality and signal strength of access points or of other wireless NIC's on an ad-hoc network.


Classes

struct  playerc_wifi_link_t
 Individual link info. More...
struct  playerc_wifi_t
 Wifi device proxy. More...
struct  playerc_simulation_t
 Simulation device proxy. More...

Functions

playerc_wifi_tplayerc_wifi_create (playerc_client_t *client, int index)
 Create a wifi proxy.
void playerc_wifi_destroy (playerc_wifi_t *device)
 Destroy a wifi proxy.
int playerc_wifi_subscribe (playerc_wifi_t *device, int access)
 Subscribe to the wifi device.
int playerc_wifi_unsubscribe (playerc_wifi_t *device)
 Un-subscribe from the wifi device.
playerc_wifi_link_tplayerc_wifi_get_link (playerc_wifi_t *device, int link)
 Get link state.
playerc_simulation_tplayerc_simulation_create (playerc_client_t *client, int index)
void playerc_simulation_destroy (playerc_simulation_t *device)
int playerc_simulation_subscribe (playerc_simulation_t *device, int access)
int playerc_simulation_unsubscribe (playerc_simulation_t *device)
int playerc_simulation_set_pose2d (playerc_simulation_t *device, char *name, double gx, double gy, double ga)
int playerc_simulation_get_pose2d (playerc_simulation_t *device, char *identifier, double *x, double *y, double *a)

Last updated 12 September 2005 21:38:45