PlayerCc::LimbProxy Member List
This is the complete list of members for
PlayerCc::LimbProxy, including all inherited members.
| ClientProxy(PlayerClient *aPc, uint aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
| connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | [inline] |
| DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | [inline] |
| GetData(void) const | PlayerCc::LimbProxy | |
| GetDataTime() const | PlayerCc::ClientProxy | [inline] |
| GetDriverName() const | PlayerCc::ClientProxy | [inline] |
| GetElapsedTime() const | PlayerCc::ClientProxy | [inline] |
| GetGeom(void) const | PlayerCc::LimbProxy | |
| GetIndex() const | PlayerCc::ClientProxy | [inline] |
| GetInterface() const | PlayerCc::ClientProxy | [inline] |
| GetInterfaceStr() const | PlayerCc::ClientProxy | [inline] |
| GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [inline, protected] |
| GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [inline, protected] |
| IsFresh() const | PlayerCc::ClientProxy | [inline] |
| IsValid() const | PlayerCc::ClientProxy | [inline] |
| LimbProxy(PlayerClient *aPc, uint aIndex=0) (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | |
| mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
| mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
| mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
| MoveHome(void) | PlayerCc::LimbProxy | |
| mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
| NotFresh() | PlayerCc::ClientProxy | |
| read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| RequestGeometry(void) | PlayerCc::LimbProxy | |
| scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| SetBrakesConfig(bool aVal) | PlayerCc::LimbProxy | |
| SetPose(float aPX, float aPY, float aPZ, float aAX, float aAY, float aAZ, float aOX, float aOY, float aOZ) | PlayerCc::LimbProxy | |
| SetPosition(float aX, float aY, float aZ) | PlayerCc::LimbProxy | |
| SetPowerConfig(bool aVal) | PlayerCc::LimbProxy | |
| SetSpeedConfig(float aSpeed) | PlayerCc::LimbProxy | |
| Stop(void) | PlayerCc::LimbProxy | |
| VectorMove(float aX, float aY, float aZ, float aLength) | PlayerCc::LimbProxy | |
| ~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected, virtual] |
| ~LimbProxy() (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | |
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Last updated 12 September 2005 21:38:45
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