The World
Stage simulates a 'world' composed of models, defined in a 'world file'.
Worldfile properties
- Summary and default values
world
(
name "[filename of worldfile]"
interval_real 100
interval_sim 100
resolution 0.01
)
- Details
- name [string]
- the name of the world, as displayed in the window title bar. Defaults to the worldfile file name.
- interval_sim [milliseconds]
- the length of each simulation update cycle in milliseconds.
- interval_real [milliseconds]
- the amount of real-world (wall-clock) time the siulator will attempt to spend on each simulation cycle.
- resolution [meters]
- specifies the resolution of the underlying bitmap model. Larger values speed up raytracing at the expense of fidelity in collision detection and sensing.
- More examples
The Stage source distribution contains several example world files in
(stage src)/worlds along with the worldfile properties described on the manual page for each model type.