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java.lang.Objectjavaclient.PlayerDevice
javaclient.AudioDSPInterface
public class AudioDSPInterface
The audiodsp interface is used to control sound hardware, if equipped.
| Field Summary | |
|---|---|
static short |
PLAYER_AUDIODSP_GET_CONFIG
|
static short |
PLAYER_AUDIODSP_PLAY_CHIRP
|
static short |
PLAYER_AUDIODSP_PLAY_TONE
|
static short |
PLAYER_AUDIODSP_REPLAY
|
static short |
PLAYER_AUDIODSP_SET_CONFIG
|
| Fields inherited from class javaclient.PlayerDevice |
|---|
device, DIFFERENCE_SYNCH_FACTOR, index, is, os, pc, PLAYER_MAX_REQREP_SIZE, PLAYER_STXX, reserved, size, t_sec, t_usec, ts_sec, ts_usec |
| Constructor Summary | |
|---|---|
AudioDSPInterface(PlayerClient pc,
short indexOfDevice)
Constructor for AudioDSPInterface. |
|
| Method Summary | |
|---|---|
void |
command(byte subtype,
int freq,
int amp,
int duration,
char[] bitString,
int bitStringLen)
The audiodsp interface accepts commands to produce fixed-frequency tones or binary phase shift keyed(BPSK) chirps through /dev/dsp (which is assumed to be associated with a sound card to which a speaker is attached). |
int[] |
getAmplitudes()
Returns the five highest amplitudes. |
void |
getAudioProperties()
Configuration request : Get audio properties. |
byte |
getChannels()
Returns the number of channels to use (1=mono, 2=stereo). |
int[] |
getFrequencies()
Returns the five highest frequencies. |
int |
getSampleFormat()
Returns the format with which to sample. |
int |
getSampleRate()
Returns the sample rate in Hertz. |
void |
handleResponse(int size)
Handle acknowledgement response messages (threaded mode). |
void |
readData()
The audiodsp interface reads the audio stream from /dev/dsp (which is assumed to be associated with a sound card connected to a microphone) and performs some analysis on it. |
void |
setAudioProperties(int sampleFormat,
int sampleRate,
byte channels)
Configuration request : Set audio properties. |
| Methods inherited from class javaclient.PlayerDevice |
|---|
getTimeForDataSampled_sec, getTimeForDataSampled_usec, getTimeForDataSampled, getTimeForDataSent_sec, getTimeForDataSent_usec, getTimeForDataSent, handleEARMessage, handleNARMessage, readHeader, sendHeader |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final short PLAYER_AUDIODSP_SET_CONFIG
public static final short PLAYER_AUDIODSP_GET_CONFIG
public static final short PLAYER_AUDIODSP_PLAY_TONE
public static final short PLAYER_AUDIODSP_PLAY_CHIRP
public static final short PLAYER_AUDIODSP_REPLAY
| Constructor Detail |
|---|
public AudioDSPInterface(PlayerClient pc,
short indexOfDevice)
pc - a reference to the PlayerClient objectindexOfDevice - the index of the device| Method Detail |
|---|
public void readData()
readData in class PlayerDevicepublic int[] getFrequencies()
public int[] getAmplitudes()
public void command(byte subtype,
int freq,
int amp,
int duration,
char[] bitString,
int bitStringLen)
subtype - The packet subtype. Set to PLAYER_AUDIODSP_PLAY_TONE to play
a single frequency; bitString and bitStringLen do not need to be set. Set to
PLAYER_AUDIODSP_PLAY_CHIRP to play a BPSKeyed chirp; bitString should contain
the binary string to encode, and bitStringLen set to the length of the
bitString. Set to PLAYER_AUDIODSP_REPLAY to replay the last sound.freq - Frequency to play (Hz)amp - Amplitude to play (dB?)duration - Duration to play (msec)bitString - BitString to encode in sine wavebitStringLen - Length of the bit stringpublic void getAudioProperties()
public void setAudioProperties(int sampleFormat,
int sampleRate,
byte channels)
sampleFormat - Format with which to samplesampleRate - Sample rate in Hertzchannels - Number of channels to use. 1=mono, 2=stereopublic void handleResponse(int size)
handleResponse in class PlayerDevicesize - size of the payloadpublic int getSampleFormat()
public int getSampleRate()
public byte getChannels()
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